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Source: Arcana Unleashed

Weapon (Quarterstaff), Uncommon (Requires Attunement)

This magic Quarterstaff has 4 charges and regains 1d4 expended charges daily at dawn. It has the following additional properties.

Searing Smite. You can expend 2 charges to cast the Searing Smite spell (DC 13).

Throw. When you take the Attack action, you can expend 1 charge to imbue the staff with magical velocity. Until the end of your next turn, the staff gains the Thrown property, with a normal range of 20 feet and a long range of 60 feet, and immediately after you make a ranged attack with the weapon, it flies back to your hand.

Trip. When you make a melee attack with this weapon, you can expend 1 charge to give yourself Advantage on the attack roll. If the attack hits, the target makes a DC 13 Strength saving throw. On a failed save, the target has the Prone condition.