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Source: D&D Beyond Drops - August 2026

General Feat (Prerequisite: Level 4+, Fey Pact Feat))

You gain the following benefits.

Ability Score Increase. Increase your Intelligence, Wisdom, or Charisma score by 1, to a maximum of 20.

Faerie Time Warp. As a Bonus Action, choose up to three creatures you can see within 60 feet of yourself. Each target makes a Wisdom saving throw (DC 8 plus the ability modifier of the score increased by this feat and your Proficiency Bonus). On a failed save, the target’s Speed is reduced by 10 feet, and it takes a −2 penalty to AC until the end of your next turn.

Once you use this benefit, you can’t use it again until you finish a Long Rest.

Hag’s Hex. You always have the Hex spell prepared. You can cast it once without a spell slot, and you regain the ability to cast it in that way when you finish a Long Rest. You can also cast it using any spell slots you have. The spell’s spellcasting ability is the ability increased by this feat.

When you reach character level 5, you also have the Bestow Curse spell prepared and can cast it in the same way.